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3D games are a modern phenomenon. Who would have thought that when you were playing early games like Space Invaders and Super Mario that the handful of pixels on your screen would turn into realistic cities, tropical islands and zombie apocalypse-style dystopias?
The first major 3D success was Battlezone, a tank game released in 1980 using vector graphics. Since then we have seen beautiful games with immersion appear en masse. Look no further than games with the current graphic levels of Grand Theft Auto 5, Battlefield 1 and The Witcher 3, which no doubt in the next 20 years we'll be calling retro when the next technological advancements appear.
MakeHuman is an open source 3D computer graphics software designed to help Developers and Designers create realistic characters. It's a free software and makes the design process fast and intuitive: combined with Blender 3D, you will be able to make art assets including characters using the powerful Blender cross-platform programme.
The course will also teach you how you can integrate the art and characters you make in the popular Unity game development platform. Unity is used to build 2D and 3D games and due to its cross-platform format, it’s easy to use with other programs to help you build the perfect characters to fit into your gaming world.
The course is for anyone who wants to design more realistic characters, even complete beginners.
The course has no entry requirements.
On completion of the course you will be awarded a certificate.
Things We'll Learn in MakeHuman
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